Previous Work
Titanfall - Trailer, Sound Redesign
A sound redesign of the trailer for Titanfall featuring all new sounds. I used Logic Pro X alongside Ozone, Neutron and RX8 to create the mix. The sound design was created using a mix of foley, synthesis and external libraries. Each sound was altered using plugins from developers such as Soundtoys, Krotos and Native Instruments.
Label Me - University Project
A project where I was a member of a team tasked to create a game within a short timescale. There was 5 members in the team and I was 1 of the 2 sound designers. My role was to design ambience, compose music, and create character sounds. I also aided the programmer by implementing the sounds into the unity project by using Wwise as the main audio pipeline.
Clyde Built - Sound for the still image
A project where I had to design a soundscape for still images. The video itself is a slideshow based on the history of the Clyde shipyards. I composed a short piece of music as well as found old audio clips of the protests. I used those clips as samples to create haunting textures throughout the video. Finally I used Pro-tools to create the mix and Logic to compose the music.
The Adventurer Level 1 - Masters Project
Part of my final masters project, I create a game with all original sound design. I used Wwise to implement the sounds I had created into the project and Unity's 2d game kit for the visuals. I documented each sound into a audio asset spreadsheet in order to track where each sound was implemented in the project. In this video it demonstrates my sound design skills for ambience, character and weapons sounds and more as well as music composition.
The Adventurer Level 2 and Boss Battle - Masters Project
Part of my final masters project, I create a game with all original sound design. I used Wwise to implement the sounds I had created into the project and Unity's 2d game kit for the visuals. I documented each sound into a audio asset spreadsheet in order to track where each sound was implemented in the project. In this video it demonstrates my sound design skills for ambience, character and weapons sounds and more as well as music composition.